XR UI not scaling properly across different resolutions
What is XR UI Scaling? In Extended Reality (XR), UI scaling refers to the process of adjusting the size and layout of user interface elements (buttons, text, menus, etc.) so….
What is XR UI Scaling? In Extended Reality (XR), UI scaling refers to the process of adjusting the size and layout of user interface elements (buttons, text, menus, etc.) so….
What is Head Pose Tracking? Head pose tracking refers to the process of detecting and tracking the orientation and movement of a user’s head in 3D space. In Extended Reality….
Introduction Frequent crashes in an XR (Extended Reality) development environment can be a major obstacle, affecting productivity, testing, and deployment. XR projects, especially in AR/VR, involve multiple moving parts —….
In Augmented Reality (AR), spatial anchors are key components that allow virtual objects to maintain consistent and persistent positioning relative to the real world. When implementing AR experiences, spatial anchors….
The Lighting Adaptation Challenge in Augmented Reality Poor lighting adaptation manifests as: These issues cause: Root Causes of Lighting Inconsistencies 1. Sensor Limitations Sensor Lighting Challenge Impact RGB Camera Dynamic….
✅ What is World-Scale Calibration in AR? World-scale calibration in AR refers to aligning virtual content with the real-world scale and spatial coordinates, so that digital objects appear correctly sized….
Virtual Objects Jittering in AR Scenes: Causes, Impacts, and Solutions Augmented Reality (AR) applications blend virtual content with the real world, creating immersive experiences where digital objects interact with physical….
AR markers misaligned with real-world surfaces is a common issue in marker-based augmented reality applications, where digital content does not properly align or “stick” to the intended physical position. This….
The Critical Role of Environmental Tracking in XR Environmental tracking forms the foundation for: When tracking degrades in low light, users experience: Technical Causes of Low-Light Tracking Failure 1. Sensor….
Incomplete spatial mapping causing objects to float unnaturally is a common issue in augmented reality (AR) and mixed reality (MR) applications, particularly when relying on real-world environment understanding for placing….