Failing to properly handle occlusion in MR applications
What is Occlusion in Mixed Reality (MR)? Occlusion in Mixed Reality (MR) refers to the phenomenon where virtual objects are blocked from the user’s view by physical objects in the….
What is Occlusion in Mixed Reality (MR)? Occlusion in Mixed Reality (MR) refers to the phenomenon where virtual objects are blocked from the user’s view by physical objects in the….
Introduction to Synchronizing 3D Objects with Real-World Surfaces In Augmented Reality (AR), the core objective is to seamlessly blend virtual objects with the real world. For this to happen, 3D….
✅ What is World-Scale Calibration in AR? World-scale calibration in AR refers to aligning virtual content with the real-world scale and spatial coordinates, so that digital objects appear correctly sized….
Spatial mapping is a core component of XR (Extended Reality, encompassing AR, VR, and MR) that enables virtual content to interact accurately with the real world. However, in complex environments….
The Critical Role of Occlusion in MR Experiences Effective occlusion creates the illusion that virtual objects truly exist in physical space by: Root Causes of Poor Occlusion 1. Environmental Understanding….
Incomplete spatial mapping causing objects to float unnaturally is a common issue in augmented reality (AR) and mixed reality (MR) applications, particularly when relying on real-world environment understanding for placing….
Occlusion is a critical concept in Mixed Reality (MR), as it refers to the interaction between virtual objects and real-world objects, where some virtual objects are hidden or partially blocked….